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Author |
Thread Statistics | Show CCP posts - 31 post(s) |
Jayem See
CTRL-Q Iron Oxide.
2628
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Posted - 2014.05.13 15:40:00 -
[1] - Quote
Cristl wrote:...department of redundancy department.
If that was on purpose then very nice Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2629
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Posted - 2014.05.13 19:49:00 -
[2] - Quote
Some great stuff here but the tooltips need a rapid iteration.
It made me think immediately of the changes that are coming to the audio features.
slider at 0 = tooltips off slider at 1-99 = everything in between slider at 100 = tooltips as instant as possible
Could be as coarse as
Neocom Brackets Overview Modules Menus/Context Items
Pretty much the only way it makes sense to me. Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2629
|
Posted - 2014.05.13 20:28:00 -
[3] - Quote
Thanks Delegate.
It still amazes me that in a game of such complexity, customisation tools are not applied to changes like this as a part of the design brief.
It's something that really should have been learned by now. People play the game in such a vast number of different ways.
I rejoiced when the audio changes were announced as this is exactly the kind of thing I love.
If all this stuff is "on" by default that's fine - I don't care if I have to customise every new character I make. Just let me customise it.
Customisation really is something that should be built in to the design phase of anything to do with the UI from now on (and for the last 11 years.) Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2631
|
Posted - 2014.05.13 21:07:00 -
[4] - Quote
Ralph King-Griffin wrote:CCP Delegate Zero wrote:Hi,
Also, we're not going to ignore the points controlling display of tooltips, to the contrary, but we do think this is something that bears thinking about carefully.
Can you think about this quickly please. Jayem See's proposal is as eloquent a solution as can be had for this.
I was just re-reading this line from Delegate and it really worries me.
It suggests that, despite being useless for anyone who has played for over a couple of months, we will always have to deal with tooltips.
That is just unpleasant gameplay design.
My suggestion was here. Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2640
|
Posted - 2014.05.14 17:37:00 -
[5] - Quote
Malcolm Shinhwa wrote:For those counting on CCP making an "off" switch for the tooltips, please go lookup the thread that was started after Odyssey where people were being made ill by the forced perspective change from the new stargate animation. Players asked for a way to disable it then. Players who get physically sick watching it. Almost a year ago now.
Not saying they won't make an off switch for the tooltips. Just don't get your hopes up.
Sadly I fear you will be proven correct.
CCP will simply not admit fault by allowing for an ON/OFF switch, despite the fact that it would go down as a positive customer service move, rather than hurting their reputation. The bit that hurts their reputation has been done - releasing buggy, irritating, untested stuff.
I just wish sometimes they would bite the bullet and say "Hey - yeah that didn't go to plan. Let's turn it off and get it right. Then we'll give it you back when it works." Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2640
|
Posted - 2014.05.14 18:09:00 -
[6] - Quote
Actually agree with that Youkai - I am "bads" at using shortcuts so for that they are awesome.
Still need an ON/OFF switch though. Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2641
|
Posted - 2014.05.14 20:33:00 -
[7] - Quote
Ralph King-Griffin wrote:Harrison Tato wrote:Winchester Steele wrote:
Reading comprehension is hard though, right?
I guess so. Try comprehending my post. This little exchange made me smile. The irony Back on topic, has anyone else noticed how more people are retouching their portraits since these things droped?
Plenty of time to make themselves look beautiful whilst they wait for the game to be playable again Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2641
|
Posted - 2014.05.14 22:01:00 -
[8] - Quote
CCP Delegate Zero wrote:We've been following all the constructive feedback on this thread, and in other places, closely and will be making some adjustments to address some of the issues that have been exposed since release. We're intending to release a small update very soon to address the most pressing matters. Cheers, Delegate Zero
Been a while now. Could you update us on which parts of this improvement you are going to update?
You may notice that I have now turned my back on you. Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2641
|
Posted - 2014.05.14 22:02:00 -
[9] - Quote
Also - just as a slightly crass aside - where is the current CSM on this?
Surely their first issue - and yet no word? Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2650
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Posted - 2014.05.15 22:34:00 -
[10] - Quote
"We understand that things are a bit **** at the moment. What we are going to do is try and polish this turd until it is mildly acceptable.
Hopefully you will all be quiet after that. Just because something is less functional than before, does not mean that we can't introduce it. Until you realise this we will continue to push out faulty patches without any customisation options.
Jesus, what is wrong with you people."
PS. "Now you get 10 patches a year to endure this.....HAHAHA."
Seriously - just code ON/OFF switches for new UI features - we aren't asking too much. Aaaaaaand relax. |
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Jayem See
CTRL-Q Iron Oxide.
2656
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Posted - 2014.05.16 22:27:00 -
[11] - Quote
What a shitfest.
Somebody seriously needs to learn how to do customer service.
You know the worst thing about this? Behind the scenes CCP is saying if we give them 40% of how it was before, they will shut up and deal with it.
They are right as well. We just carry on sucking this **** up. Aaaaaaand relax. |
Jayem See
CTRL-Q Iron Oxide.
2657
|
Posted - 2014.05.17 19:45:00 -
[12] - Quote
Jayem See wrote:Some great stuff here but the tooltips need a rapid iteration. It made me think immediately of the changes that are coming to the audio features. slider at 0 = tooltips off slider at 1-99 = everything in between slider at 100 = tooltips as instant as possible Could be as coarse as Neocom Brackets Overview Modules Menus/Context Items Pretty much the only way it makes sense to me.
Nothing so far has suggested any customisation - it's still all the players ask. Let us tweak the game the way we want it. Aaaaaaand relax. |
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